MSG Sphere Prototyping

content pipeline for an immersive venue

Before construction of MSG Sphere in Las Vegas had begun, my team was tasked with creating environments to simulate playback of 16k content on a unique display. In a San Francisco warehouse we created three installations. One was a large section of LED which matched the scale and material of Sphere, the second was a video wall of consumer LCD panels that matched the resolution and playback requirements, and the third was a laser projection dome that matched the form factor. Each of these then required systems to manage the ingestion, playback, and control of content.

My contribution: I managed the team that designed, implemented, and maintained the installations.